Warhammer 40,000: Space Marine 2's PC launch ignited a firestorm of controversy, not from in-game challenges, but from the mandatory installation of Epic Online Services (EOS). This requirement, even for Steam users who don't utilize crossplay, has sparked significant backlash.
Epic Games' stance is clear: crossplay across all PC platforms is a must for multiplayer titles on the Epic Games Store. EOS, while not strictly mandatory for developers, is presented as the most practical solution to meet this requirement, offering pre-built tools and free integration. This effectively makes EOS the de facto standard for crossplay-enabled games on the Epic Games Store.
The resulting player outcry is multifaceted. Concerns about data privacy, fueled by EOS's lengthy EULA and perceived "spyware" nature, are prominent. Many gamers simply prefer to avoid the Epic Games launcher. This led to a wave of negative Steam reviews focused solely on the unannounced EOS requirement. The confusion surrounding the EULA's regional variations on data collection further exacerbated the issue.
However, Space Marine 2 isn't unique in its use of EOS. Hundreds of games, including major titles like Hades and Elden Ring, leverage the service. The prevalence of EOS is partly explained by Epic's ownership of Unreal Engine, a popular game development tool that often integrates EOS.
While the negative reviews highlight valid concerns, they also reflect a broader industry trend. Players ultimately have a choice: install EOS and enable crossplay, or forgo crossplay by uninstalling EOS. The decision is personal, weighing the convenience of cross-platform play against privacy concerns.
Despite the controversy, Space Marine 2's gameplay has been largely praised. Game8 awarded it a 92, lauding it as a fantastic sequel to the 2011 original. The game's quality, however, is overshadowed by the ongoing debate surrounding its mandatory EOS integration.