Building on the phenomenal success of Monster Hunter World, Capcom is revolutionizing the series with Monster Hunter Wilds.
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Reimagining the Hunt: A Seamless Open World
Monster Hunter Wilds boldly reimagines the series, transforming epic hunts into a vibrant, interconnected world with a dynamic, real-time ecosystem.
In a Summer Game Fest interview, producer Ryozo Tsujimoto, executive director Kaname Fujioka, and director Yuya Tokuda detailed Wilds' transformative approach. They highlighted the emphasis on seamless gameplay and an immersive environment reacting to player actions.
Like its predecessors, Wilds casts players as hunters exploring uncharted territory, encountering new creatures and resources. However, the Summer Game Fest demo showcased a significant departure from the series' traditional mission structure. Instead of segmented areas, Wilds presents a boundless open world for exploration, hunting, and environmental interaction.
"Seamlessness is a core design principle for Monster Hunter Wilds," Fujioka stated. "We aimed to create detailed, immersive ecosystems demanding a seamless world teeming with challenging monsters freely available to hunt."
A Dynamic and Responsive World
The demo featured desert settlements, diverse biomes, various monsters, and NPC hunters. This new approach allows players to freely choose targets and actions without time constraints, offering a more flexible hunting experience. Fujioka stressed the importance of world interaction: "We focused on interactions like monster packs pursuing prey and their conflicts with human hunters. These characters exhibit 24-hour behavior patterns, creating a more dynamic and organic world."
Monster Hunter Wilds also incorporates real-time weather changes and fluctuating monster populations. Director Yuya Tokuda explained the technological advancements enabling this dynamic world: "Creating a massive, evolving ecosystem with numerous monsters and interactive characters was a significant challenge. Environmental changes occur simultaneously—a feat previously unattainable."
Monster Hunter World's success provided invaluable lessons shaping Wilds' development. Producer Ryozo Tsujimoto emphasized the importance of a global perspective: "We approached Monster Hunter World with a global mindset, prioritizing simultaneous worldwide release and extensive localization. This global approach helped us cater to players unfamiliar with the series or long-time fans returning to the hunt."