In late 2024, Rocksteady Studios, the creators of Suicide Squad: Kill the Justice League, announced further staff reductions. Six unnamed employees confirmed the layoffs, impacting programmers, artists, and testers. This follows September's layoffs, which halved the testing team from 33 to 15.
Rocksteady faced significant hurdles in 2024, struggling to maintain Suicide Squad: Kill the Justice League amidst poor reception. Warner Bros. reported project losses of approximately $200 million. Consequently, developers announced in December that no updates would be released in 2025, though servers would remain active.
These cuts weren't limited to Rocksteady. Games Montreal, another Warner Bros. studio (known for Batman: Arkham Origins and Gotham Knights), also laid off 99 employees in December.
The situation worsened with the game's early access release. Players encountered numerous critical bugs, including server outages and a major story spoiler. Gameplay also drew considerable criticism.
Major gaming publications delivered negative reviews, leading to a massive surge in early access refunds. Analytics firm McLuck reported a shocking 791% increase in refund requests following the game's disastrous launch.
Rocksteady's future projects remain unannounced.