Home News Elden Ring DLC's Difficulty Level Sparking Controversy

Elden Ring DLC's Difficulty Level Sparking Controversy

Author : Nora Jan 25,2025

Elden Ring's Shadow of the Erdtree DLC: A Double-Edged Sword of Difficulty and Praise

Elden Ring Shadow of the Erdtree 'Too Difficult' for PlayersWhile Shadow of the Erdtree has received critical acclaim, its Steam reception is more nuanced, marked by a blend of positive and negative player feedback. The DLC's difficulty and performance issues on various platforms have sparked considerable debate.

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Shadow of the Erdtree: A Challenging Reality Check ---------------------------------------------------

Steam Reviews Reveal a Divided Playerbase

Elden Ring Shadow of the Erdtree 'Too Difficult' for PlayersDespite pre-release Metacritic accolades, Elden Ring: Shadow of the Erdtree's Steam launch was met with a significant number of negative player reviews. While the challenging gameplay was praised by some, many voiced concerns about excessively difficult combat encounters, questionable enemy placement, and inflated boss health pools.

Performance Woes Add to the Frustration

Elden Ring Shadow of the Erdtree 'Too Difficult' for PlayersThe intensity of battles, often perceived as disproportionately harder than the base game, is a recurring complaint. Reports of "rushed" enemy design further fueled the negative sentiment.

Technical performance also emerged as a major issue. PC players reported widespread crashes, micro-stuttering, and frame rate limitations, even on high-end systems. Frame rates dipping below 30 FPS in crowded areas significantly impacted playability. Similar performance drops during intense gameplay were also reported on PlayStation consoles.

Elden Ring Shadow of the Erdtree 'Too Difficult' for PlayersCurrently, Elden Ring: Shadow of the Erdtree holds a "Mixed" rating on Steam (36% negative reviews). Metacritic shows a more favorable "Generally Favorable" rating of 8.3/10 (based on 570 user reviews), while Game8 gives it a 94/100 score. This disparity highlights the significant divergence in player experiences.