Fan Projects Face Sony's Legal Scrutiny
The gaming community faces another setback as the Bloodborne PSX demake becomes the latest fan project targeted by copyright claims, following last week's takedown of the popular Bloodborne 60fps mod.
Takedown Timeline
Lance McDonald, creator of the well-known Bloodborne 60fps mod, recently revealed Sony Interactive Entertainment's takedown request for his patch links four years after its release. Now Lilith Walther's PSX-style demake project has received a copyright claim from MarkScan Enforcement on YouTube.
Sony's Selective Enforcement
McDonald identified MarkScan as Sony's enforcement partner, noting their involvement in removing both his 60fps patch documentation and demake content. This raises questions about Sony's renewed interest in protecting Bloodborne IP after years of apparent indifference.
The Bloodborne Paradox
FromSoftware's critically acclaimed title remains one of gaming's greatest mysteries - beloved but neglected by its IP holder Sony. While fans clamor for even basic performance improvements, more ambitious players have taken matters into their own hands through emulation breakthroughs on PC.
Community Theories
McDonald speculates this recent legal action might foreshadow official announcements: "Sony may be clearingsearch results ahead of potential trademark filings for 'Bloodborne 60fps' or 'Bloodborne remake.'" However, no concrete evidence supports this optimistic interpretation.
Official Silence Continues
Former PlayStation executive Shuhei Yoshida recently shared his personal theory about the silence - suggesting Hidetaka Miyazaki's deep attachment to Bloodborne might be preventing third-party involvement. Meanwhile, Miyazaki continues to deflect questions about the franchise's future, noting FromSoftware's lack of IP ownership.
Despite these challenges, the Bloodborne community remains passionate about preserving and enhancing their favorite gothic horror experience, even as corporate copyright enforcement creates new obstacles for fan creations.