自由大戰重新製作:深入研究武器類型
Remastered Remastered允許玩家為每個行動配備他們選擇的兩種武器,提供各種戰略選擇。有六種不同的武器類型(三種近戰和三種範圍)以及廣泛的自定義,玩家可以根據自己的偏好調整戰鬥風格。讓我們探索每種武器類型的獨特特征:
自由戰爭中的武器類型
通過完成操作或從沃倫的Zakka購買新武器。盡管同誌的武器是預先確定的,但玩家可以隨時自由裝備和切換自己的武器和配件武器而不會受到懲罰。
Weapon Type | Traits |
---|---|
Light Melee | Fast attacks, ideal for quick, single-target engagements. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks, high damage output. Well-placed attacks can hit multiple Abductor limbs for amplified damage. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, useful for maintaining distance. Charged attacks launch the polearm for significant damage from a safe distance. |
Assault Weapons | High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with the Thorne for strategic advantage. |
Portable Artillery | High single-shot damage, low ammo capacity. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire, large ammo capacity and magazine size. Individual shots have lower damage, but the high rate of fire compensates. Reduces movement speed. |
與玩家角色不同,使用遠程武器時,配件沒有彈藥限製。這種戰略要素為戰鬥計劃增加了另一層深度。