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R.E.P.O. Monster Rankings Revealed

Author : Aurora Apr 23,2025

Dive into the cooperative horror universe of *R.E.P.O.*, where every mission is a nail-biting encounter with a host of mischievous and perilous creatures. As you scour abandoned sites to reclaim valuable items, you'll find yourself constantly on edge, battling terrifying monsters that are determined to halt your progress to the next level.

Each monster in *R.E.P.O.* boasts unique abilities, behaviors, and attack patterns, demanding that you adapt your strategies to ensure your team's safe return to the truck. Some creatures stealthily stalk you, waiting for the perfect moment to strike, while others make their presence known with loud noises—yet that doesn't guarantee your safety. Certain monsters are attracted to sound, compelling players to move silently, whereas others rely on sight, making it crucial to keep them in your line of vision to survive.

With a diverse range of monsters, it's challenging to discern which ones pose the greatest threat and which are mere annoyances—unless they draw more formidable foes to your location. In survival games like *R.E.P.O.*, knowledge is your greatest asset. Understanding the monsters' behaviors and, most importantly, their damage potential, will significantly enhance your team's chances of success.

R.E.P.O. Monster Tier List

Bowtie monster in REPO

Tier 1 – Mostly a nuisance, can be helpful.
Tier 2 – Manageable unless you're overwhelmed.
Tier 3 – Lethal if you're caught off guard.
Tier 4 – The most dangerous monsters, capable of one-shotting players at lower levels.

MonsterTierDescription
Apex Predator (Duck)1Leave it alone. It can be used defensively against the Huntsman if timed correctly.
Gnomes1They inflict minimal damage and are easy to eliminate.
Animal1They deal minor damage and are easy to pick up. They also destroy any Gnomes in their path.
Hidden1Can transport you back to the truck or into a monster, but doesn't cause direct damage.
Shadow Child1Avoid looking at it to remain unharmed.
Spewer1Once attached, it can be used against other monsters without harming you.
Bowtie2Typically slow, but can speed up when provoked. Its breath causes damage, but it's easy to dodge.
Peeper2Causes little damage when you lock eyes, but can be dangerous if other monsters are nearby.
Chef2They can roll into each other, resulting in self-destruction. Safe if you stay elevated.
Bangers2You have 10 seconds to escape once their dynamite ignites—lethal only if you're caught in the blast.
Huntsman3Tracks you by sound—stay silent or use the duck wisely. A single shot could end your game.
Rugrat3Powerful, capable of killing with thrown objects. A vase can be fatal for lower-level players.
Upscream3Like Animal, but much more damaging. Multiple Upscreams can overwhelm you quickly.
Mentalist3Poor vision but acute hearing. Each hit inflicts 50 damage, and they can appear in groups.
Trudge3Extremely slow and noisy, but catching you means certain death, even with health upgrades.
Reaper4Slow until it spots you, then it accelerates. Audible from a distance, but deadly without health upgrades.
Clown4Charges upon seeing you, with a lethal kick and laser attack.
Robe4Silent and often spots you first. Can slide under furniture to pursue you quickly. Deadly if caught.
Headman4Relentlessly pursues you, with each bite dealing 50 damage.

Now that you're aware of the threats lurking in each new location, explore our other *R.E.P.O.* guides for strategic tips on confronting these terrifying foes.