Home News Anime Vanguards Revamps Lobby, Adds Portals Mode

Anime Vanguards Revamps Lobby, Adds Portals Mode

Author : Jonathan Feb 24,2025

Anime Vanguards' Winter Update 3.0: A Festive Frostfall of Features and Fixes

Developer Kitawari has unleashed Anime Vanguards Winter Update 3.0, a significant update boasting a revamped lobby, a host of new units, and numerous quality-of-life improvements. This update promises extended winter fun, packed with new content and noticeable changes from the moment you log in.

The most striking change is the completely overhauled lobby, offering expanded space for anime enthusiasts. This is accompanied by a remastered UI, including a significantly improved stage selection interface. As Kitawari explains in the patch notes, the previous lobby was deemed too small and cramped, hindering the addition of new game modes. The new lobby is described as "10x more impressive," featuring a customizable day/night cycle accessible in the settings.

Anime Vanguards Winter Update 3.0 introduces a revamped lobby, 12 new units, and more.

Key additions include a new game mode, "Portals," encouraging players to utilize winter units and skins for enhanced team damage and rewards. A Sandbox Mode allows for unrestricted strategic experimentation. The update also introduces 12 new units distributed across a new Winter Banner, the Portals game mode, the battle pass, and leaderboard rewards.

Quality-of-life improvements include smoother unit placement, Evolution Quests now visible in a dedicated tab, search bars added to the skins and familiar windows, and improved unit targeting highlighting.

This update follows a recent November update inspired by the anime series Dandadan, showcasing Kitawari's ongoing commitment to content expansion. For further details, including active codes, visit here.

Below are the complete patch notes:

Anime Vanguards Winter Update 3.0 Patch Notes

New Features:

  • 12 New Units: These are spread across a new Winter Banner, Portals game mode, Battle Pass, and Leaderboard Rewards. Specific units are listed below.

  • New Game Mode: Portals: Features unique mechanics and tiered rewards. Using winter units and skins boosts damage and rewards. A new elemental interaction system adds strategic depth.

  • New Game Mode: Sandbox Mode: Allows players to experiment with units, enemies, resources, and stats without limitations.

  • Boss Event Rerun: The Blood-Red Commander Igros boss event returns, with weekly cycling of boss events. The boss event shop has been restocked.

  • Revamped Lobby & UI: A significantly larger and improved lobby with a customizable day/night cycle. The stage selection UI is also cleaner and more user-friendly.

  • Unit XP Fusing: Allows fusing unwanted units to level up others.

  • Winter Banner & Currency: Earn winter currency in Portals to summon units and skins, or spend it in the Winter Shop.

  • Leaderboard Units: Two new exclusive units are available as leaderboard rewards.

  • Battle Pass Reset: A completely refreshed Battle Pass with numerous rewards, including two exclusive units.

  • Tournament Titles: Unique titles awarded to top-performing tournament players.

  • Collection & Enemy Index Milestones: Rewards for collecting units and documenting enemies.

  • Trophy Exchange Shop: Purchase emotes using trophies.

  • Spectate Mode Options: Multiple viewing options (Default, First Person, Third Person, Top-Down) when spectating units.

  • Health Stocks: The base health system is now stock-based (3 stocks per stage).

  • The Hidden Gateway: A new challenge accessible via a Floor 50 reward in Worldlines.

  • In-Game Update Logs: View update details in-game.

  • New Unit Filters: Filter units by damage, SPA, and range stats.

Changes & Quality-of-Life Improvements:

  • Improved unit animations, smoother unit placement, updated Evolution Quest display, added search bars to Skins and Familiars windows, enhanced unit targeting highlights, and various UI/UX enhancements.

Bug Fixes:

Numerous bug fixes addressing issues with units, abilities, UI, and gameplay.

(Note: The list of individual units and specific details of changes and bug fixes have been omitted for brevity, but are fully detailed in the original patch notes.)