Marvel Rivals: A Deep Dive into Mister Fantastic's Abilities and Gameplay
Marvel Rivals delivers a thrilling hero-shooter experience, boasting diverse gameplay and stunning visuals. As the game evolves, new characters are continuously added, enriching the roster. Season 1 introduces iconic Fantastic Four heroes, including the versatile Mister Fantastic.
Mister Fantastic is classified as a dualist, excelling at both mobility and damage output. His unique ability to grapple and pull himself towards allies or enemies is a key component of his gameplay. His introduction promises to significantly impact the game's meta.
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Mister Fantastic's Primary Attack
Mister Fantastic's primary attack, Stretch Punch, is a surprisingly versatile three-hit combo. The first two strikes utilize a single fist, while the final strike employs both fists. The stretched arm continues to deal damage as it's dragged through targets, impacting multiple enemies simultaneously, effectively creating area-of-effect damage. This contrasts with more focused attacks like Storm's Wind Blade.
Mister Fantastic's Abilities
Mister Fantastic possesses a range of abilities, best explored in the training room. Each ability contributes to his passive, Elastic Strength, significantly boosting his damage output when fully charged. Key stats to monitor include his base health (350) and Elasticity (visible beneath the crosshair). Base attacks generate 5 Elasticity each; aiming for 100 Elasticity is crucial. He has a 3-star difficulty rating, making him challenging but ultimately masterable.
Reflexive Rubber
- Active Ability
- 12-second duration
Mister Fantastic transforms into a rectangular shape, absorbing incoming damage. Upon expiration, he unleashes the stored damage in the direction of the player's reticle.
Flexible Elongation
- Active Ability
- 3-second duration
- Generates 30 Elasticity
This ability provides a shield, boosting health from 350 to 425. It pulls Mister Fantastic towards the target, dealing damage to enemies or granting a shield to allies, offering both offensive and defensive utility. It has two charges.
Distended Grip
- Active Ability
- 6-second duration
- Generates 30 Elasticity
This ability allows Mister Fantastic to grapple a target, presenting three options: Dash (pulls him towards the target), Impact (deals damage to the grappled enemy), and a secondary grapple, allowing him to slam two enemies together for additional damage.
Wedded Harmony
- Team-Up Ability (requires Invisible Woman)
- 20-second duration
This ability heals Mister Fantastic for any lost health, but does not provide shields. It synergizes well with Invisible Woman, a Strategist character.
Elastic Strength
- Passive Ability
Each ability use increases Elasticity, boosting damage output. At maximum Elasticity, Mister Fantastic undergoes a Hulk-like transformation, gaining significantly increased damage and a substantial shield. The shield decays after the transformation ends. Failing to deal damage causes Elasticity to decay.
Brainiac Bounce
- Ultimate Ability
Mister Fantastic leaps into the air and crashes down, dealing area-of-effect damage, repeating the process multiple times. This is particularly effective against clustered enemies.
Tips for Playing Mister Fantastic
Mister Fantastic's damage mitigation and shield generation make him surprisingly tanky.
Flexible Reflection
Combining Flexible Elongation and Reflexive Rubber provides both shields for Mister Fantastic and his ally, while simultaneously absorbing enemy attacks.
Rushing Reflexive Rubber
Using Reflexive Rubber strategically, even when not actively building Elastic Strength, maximizes his inflated state, enhancing both objective control and team damage. Stacking shields can boost his effective health pool to over 950.