*R.E.P.O.* has taken the gaming world by storm in 2025, captivating streamers and horror enthusiasts alike. The game features a variety of monsters, each with unique characteristics and methods to confront them. Below is a comprehensive guide on all the monsters you'll encounter in *R.E.P.O.* and the best strategies to handle them.
All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is a swift but harmless creature that poses little threat. It doesn't retaliate, making it an easy target for elimination.
Apex Predator (Duck)
Threat Level: Low
The Apex Predator remains benign unless provoked. For those looking to gain some quick cash, luring it to the extraction zone and crushing it under the piston is the most effective method.
Bang
Threat Level: Medium
Bang is an explosive entity that charges and detonates upon spotting you. The safest way to neutralize it is by tossing it into water, lava, or acid. Strategically, you can use Bangs to your advantage by redirecting their explosion towards other monsters.
Bowtie
Threat Level: Low
Bowties emit a scream that immobilizes players, preventing them from running or jumping while pushing them back. Although the scream itself is harmless, it can lead to hazardous situations. Approach them stealthily when they're not screaming, as they are slow and vulnerable to all attacks.
Chef
Threat Level: Medium
The Chef's attacks are predictable; it leaps and slashes with knives. Dodge its attack to exploit its momentary imbalance, providing an opportunity for a counterstrike.
Clown
Threat Level: High
The Clown is a formidable foe with a laser beam attack and a charging melee strike. It becomes vulnerable after firing its laser, offering a brief window to either attack or escape.
Gnome
Threat Level: Low
Gnomes move in groups and target your loot rather than you. They're fragile and can be dispatched by simply slamming them against a wall or the floor.
Headman
Threat Level: Low
The Headman, a floating head, is mostly harmless unless provoked by light. It's best to leave it undisturbed.
Hidden
Threat Level: Medium
The Hidden, resembling black smoke, can stun you and make you drop your items, potentially dragging you towards other threats. Its elusive nature makes it hard to kill, so hiding is often the best strategy.
Huntsman
Threat Level: Medium
The blind Huntsman reacts to sound, firing a lethal shotgun. It follows a fixed patrol route, making it easy to avoid but dangerous to confront.
Mentalist
Threat Level: Medium
The Mentalist, an alien-like entity, creates an anti-gravity field that can be fatal. It's quick to take down with melee attacks, and allies can rescue you from its field.
Reaper
Threat Level: Medium
The slow-moving Reaper is strong but easy to evade due to its limited range and deafness. Use ranged weapons for a safe takedown.
Robe
Threat Level: High
Robe is a fast and aggressive monster that becomes frenzied when looked at directly. Avoid direct eye contact and hide to evade its relentless pursuit.
Rugrat
Threat Level: Low
Rugrat scavenges and throws items at players but is generally non-threatening. It's advisable to avoid it, as it requires multiple people to kill effectively.
Spewer
Threat Level: Medium
The Spewer chases players and vomits to cause damage. Grab and shake it to make it retreat, and use its vomit to damage other enemies.
Shadow Child
Threat Level: Low
The eerie Shadow Child is easily defeated due to its low HP, making it a one-hit kill with most weapons.
Trudge
Threat Level: High
Trudge is slow but deadly, pulling players in for a devastating mace strike. Hiding is the best defense against this monster.
Upscream
Threat Level: Medium
Upscreams in groups can grab and throw players, causing damage and stun. Use a tranq gun to stun them, then slam them against a surface for an effective kill.
For more detailed strategies and tips on *R.E.P.O.*, be sure to visit The Escapist, your go-to source for gaming insights.